firstgoldson: (Default)
2013-11-05 02:55 am

Dragonfear permissions form thing

Right so dragons from the Dragonlance world have this annoying thing called dragonfear. Basically, if a dragon shows up, you start to get that pants wetting fear. In canon somewhere that it's something you either get used to or you are one of those stupid brave idiots who don't feel the fear. Or something.

So if your character has some adverse reactions to this sort of emotional shenanigans, tell me here!
firstgoldson: (find yourself powerless with everything)
2013-10-29 09:16 pm

(no subject)

» CHARACTER INFORMATION
Character NAME: Aurican
Canon & MEDIUM: Literature
Canon PULL-POINT: Returning to Kyrnn from his trip to the trio gods of magic. He will remember his time at Exsilium as well.
Character AGE: The exact age is unknown, with the rough estimate Four thousand years old in his canon point.
Character ABILITIES: His senses are very highly attuned, and will become greater as he grows older (except for his tactile senses which will decrease due to his eventual enormous size). He has a "blindsense", which enables him to apparently "see" things that are invisible or obscured by other means. He also has "darkvision", which allows him to see better in the dark, even though he can't see color and only in black and white. He also has "dragonfear", a type of aura that makes people who aren't dragons to cower in fear and awe of his presence.

All metallic dragons have two different kinds of dragon breath he can use. One is an elemental blast and the other is a non-fatal breath, and each kind breath is unique to the dragon type. As a gold dragon, Aurican can breathe fire and be immune to fire attacks as a result. His non-fatal breath is a cone of weakening gas, which enables his victims or enemies to feel a loss of strength. He is immune to any attacks that will try to either make him go to sleep or paralyze him. Due to his fire-based nature, Aurican is vulnerable to the cold or any ice-related attacks.

Aurican is capable of shapeshifting to any being or animal he can wants to be. However, he retains his natural dragon strength, senses, and magical abilities in whatever form he is in. Aurican does have the shapeshifting ability at his canon point.

Being the direct son of a god Aurican has the potential for magic, but with the passing of the Daughters of Paladine magic have been largely gone by the time he hatched from his egg. While he has returned magic to the world, his canon point shows him lacking the power of the spell casting ability. Here's the list of spells he is shown in canon, when I decide to canon update him further on in the game:

- Teleportation
- Haste; can enhance speed upon himself or others
- Illusions*
- Levitation*
- Invisibility
- Elemental enchantment (can recreate a gust of frost, for example)

*Aurican wasn’t seen using these spells, but by the younger wyrmlings he was protecting and teaching. As the only draconic teacher of magic, it became only logical that he would have taught them those spells.

All dragons have one or two spell-like abilities, which in other races function like any other spell, but for dragons it is as natural as using their breath weapon, and like the breath weapons these spells varies with each dragon type. In gold dragons' case, they have the bless spell, which is a mind-affecting spell that can make their allies to be braver and to be encouraged in general. This ability can only work three times a day. Aurican does not have this ability at his canon point, lacking the spell casting ability.

At this canon point he does have working knowledge of how magic works, even though he lacks the power to work them. He can use the power of reciting words needed to make magical objects work, such as the power of the dragon-trapping stones the gods of magic had given him to fight against the chromatic dragons.

Character HISTORY: Paladine the God of Light, Good and Redemption, created five forms that he created in his own likeness. Takhisis, his sister and the chief god of Evil and Domination, stole and corrupted his creations into her own image, creating the first chromatic dragons. Grieved, Paladine asked the God of Neutrality and Creation, Reorx, to create monuments in remembrance of his lost children. Reorx sculpted Paladine’s five dragons out of brass, copper, bronze, silver, and gold. Moved by his work, Paladine breathed life into the sculptures, resulting in the first metallic dragons. At this time, the stars showed signs of life, and with the blessings of the gods created the three dominate races: elves, ogres, and humans, and they all soon prospered and created their own civilizations.

The Daughters of Paladine and the Sons of Takhisis became the first beings to populate Kyrnn, but they never bore any offspring for thousands of years. Eventually, Takhisis and Paladine bred with their own respective dragons, and grew a clutch of their own dragon eggs. While Takhsis had her eggs nested in her own infernal plane, the metallic dragons’ eggs remained on Kyrnn. Takhisis decided to take Kyrnn for herself and sent out her sons to destroy the only threat between her and total domination. One by one, nearly all of Paladine’s Daughters were murdered saved for the gold Aurora, Aurican’s mother. Aurora in turn killed them all while protecting the nest, though the battle cost the matriarch her life.

Centuries after the battle, Aurican and the other dragons hatched. They lived in relative safety of their grotto, until a strange human by the name of Patersmith appeared to them. He told them stories of Aurora and their mothers, of the long-lost magic, and the battles between the chromatic and metallic dragons, and how magic was lost with the death of their mothers. Eventually, they went out on their own and took up separate lairs in the various corners of Ansalon. Aurican took up an interest in mingling with the elves, and developed a passion for music and ballads, as well as lore of the metallic matriarchs. His obsession with magic became the very defining trait among his brothers and sisters. Eventually the metallic dragons mated with each other and laid eggs for the next generation of metallic dragons. At this time, Patersmith has departed from Ansalon, presumably to the afterlife.

Meanwhile in the Abyss, Takhisis’ children with the first chromatic dragons hatched, with Crematia as the strongest of all of the red dragons. Gathering vast armies of ogres and balakai, she attacked the elves. This caught the male metallic dragons’ attentions, and they flew to the Khalkist Mountains to investigate. Crematia led an ambush attack with other chromatics, aided by magic, resulting in the death of the Blayze, Burll, and Smelt. Darlantan and Aurican barely escaped with their lives, and met up with the elf leaders for a plan. It was soon decided that the only way to stop Crematia and her forces was to fight with magic. Aurican and three elves that studied to gods went on a quest to find magic. In the meantime, Darlantan and the elves engaged in guerrilla warfare against the chromatic dragons and the ogres and bakali.

A decade passed until Aurican and the elves finally arrived with five gems with the color of red, blue, green, black, and white. With these enchanced dragonstones, Aurican and Darlantan and the elves have a fighting chance. They used these enchanted gems to entrap each chromatic dragon based on their scales. Eventually, only the blue dragons and Crematia remained.

However, the blue gem was stolen and there was a delay against capturing the blue dragons. While the elves were scrambling to find the stone, Aurican and Darlantan spotted Crematia and the blues. Aurican went after Crematia while Darlantan distracted the blue dragons. He killed two dragons before being chased by the remaining three into higher altitudes in the atmosphere. The aerial battle became so high up that it allowed Darlantan to take cover of three moons, colored in white, red, and black, suddenly appear. The blue dragons’ lightening breath blew craters into the moons’ surfaces. When there were no more moons to take cover, the blue dragons finally took the final advantage and struck Darlantan out of the air with their lightening breath. At that point of the battle, the elves regained the gem and entrapped the remaining blue dragons into the dragonstone. While falling from the battlefield, Darlantan brought shards of the three moons with him.
Crematia ultimately escaped from Aurican’s wrath, and he returned to the elves for news of the blue dragons. When learning of the conclusion of Darlantan’s battle, Aurican immediately rushed toward his silver brother’s side. Dying from the wounds obtained from both the lightening and the fall, Darlantan recounted his battle to Aurican.

Aurican told him that the three moons were the tombs of the three gods of magic who gave him the dragonstones, and that they were being punished by the other gods of their transgression. Understanding the power these small shards have, Darlantan instructed Aurican to take them and share them with their unborn children. Understanding exactly what Aurican must do, he swallowed all the shards and flew away to the grotto, his speed already aided by magic. Approaching the eggs, he gives the gift of magic to the unborn dragons.

Several centuries later, Aurican became the only pupil of Patersmith left alive, with all the other female dragons died from old age. It made him feel a little lonely, yes, but he has his children and the other young wrymlings to have him company. It's then he and the wyrmlings heard grave news: Crematia has returned and somehow discovered a way to the dragonstones, resulting in freeing her kin dragons, and has brought along her own red-scaled children to pave the way for domination.
Ordering the wyrmlings to gather and stay at the grotto, Aurican immediately departed to war. He finally finds Crematia and battles her, this time aided by magic. Finally, he bested and killed her, but in the struggle he discovered the name of her heir, Deathfyre, and his eventual discovery of the grotto. Immediately teleporting to his home, he warned the wymlings of the danger and told them to flee. Ensuring they followed his commands to flee, Aurican flew out of the grotto, preparing to fight off the chromatics as long as he can. Unfortunately, there were too many of them and while Aurican managed to take down half a dozen dragons, he was overwhelmed and killed.

Unfortunately most of the wyrmlings, his included, didn't survived, resulting in chromatics culling most of the metallic dragons into only half of a dozen survivors, with one male and female of each color. But Aurican's sacrifice was not in vain, and the dragons grew up and have wyrmlings of their own.

Aurican's role, while relatively minor in the book he is featured in (and never mentioned in any of the books in the Dragonlance series save one short story), had a major impact in the workings of Krynn. With him and three elves, magic returned to the world once more, and as a result created a line of mages and magicians and wizards that lasted throughout the millennia. If it wasn't for Aurican's dedicated efforts, the Heroes of the Lance would have a very different story.

Character PERSONALITY:

Like all gold dragons, Aurican is scholarly, wise, and well-mannered. He despises all things evil, and he does not hesitate in extinguish evil when it appears to him. Unlike his metallic cousins (though he often calls them his brothers, as they grew up together and became very close), Aurican does not actively go out and search for evil. He’s more inclined to seek more peaceful activities like socializing with other lesser beings like elves in an assumed form, or composing ballads. Out of all of his kin dragons he is the most creative, with his love for the theater and music, as well as architecture and the fine arts, as well with an obsession with magic.

He has great patience and it is truly rare to find him acting out on his emotions for having such great emotional discipline. It’s often said that to witness him overwrought with grief is just as disturbing as to see him emotionally distant when he is usually pliable in a casual setting. But even in emotional anguish, he keeps a rational mind and doesn't make quick judgements. Aurican prefers to make slow and reserved periods of thinking over problems before making the final word on the problem or argument, but he is just as quick on thinking on his feet as any other being. Even evil beings like other dragons or other evil races will have their voice heard with Aurican, despite his own dislike toward them.

However, because of his godly origins, Aurican has a certain arrogance that is clearly dragon-like. He believes that all beings, save other dragons, are lesser in status with him, with their lack of lengthy lifespans and magical and physical might. But he has a very important lesson instilled with him early on his life: always show mercy, even to his enemies. He doesn’t kill or taunt in sport, and would rather offer a hand of friendship instead. He also doesn't seem to really understand sarcasm, and if there is any sign of him having a sense of humor, it is likely lost to many people who hadn't known him throughout the millennia.

Aurican often lacks the drive of many lesser beings because of his long lifetime. In fact, it can be said that humans made more accomplishments than he does because it simply takes more time on his part to do so. And the few accomplishments he made were influential, such as returning magic to Kyrnn and his assistance in winning the First Dragon War. Because he can live for so long, his capacity for love is very different to those of a short-lived person. He does not believe that he himself is capable of loving because of his draconic nature, but that is simply not the case. It is very much likely he is very much capable of loving, but only in a different way that can only be suitable with his own psychology and lifespan; merely in the way that is not what is normally considered to be as such with the likes of humans or elves.

His lifespan very much determines how he acts out and how he talks. To a lesser being such as a human, he acts and talks very wisely. While it is true that Aurican is wise but in actually he merely has patience and good manners on his side, as well as millennia of worth in time spent in meditation and philosophy. However, he doesn't quite understand the emotions of lesser beings. Logic, certainty, but him seeing an angry human is like us seeing an angry cat: we can see the anger, but not we are not always aware what is causing it. Aurican is aware of this flaw, but he never makes any effort into really understanding or even change it, due to his arrogance as a dragon.

However, let's not forget that Aurican is first and foremost a dragon, and he has his dignity and pride. All dragons hoard, though what they consider to be treasures depends on the dragon. For Aurican, he values friends, family, and the arts (both the mundane and the arcane), and he guards them with much tenacity as any other dragon would guard their baubles and gems. To have them stolen or destroyed can force out an awful show of grief . . . but it will also show the rage he is fully capable of having, and he will not rest until he has his vengeance. A dragon on the drive for revenge is being that is greatly feared in Kyrnn, and usually there are no survivors. While he prefers to be on the passive side of things, he is not afraid to show his fangs if he feels he is being mistreated or the people or things he "hoards" are being mistreated as well. Some say that this is hypocrisy on his behalf, but there are limits to his mercy.

» EXSILIUM INFORMATION
Chosen WEAPON: Aurican's weapon will be like last time: the ability to have his scales glow or dim, a type of camouflage. However over time this Weapon will also enable him to blend in perfectly with his surroundings and allow him to take on the scent of his surroundings. For example, if he is flying into the clouds, his scales will dim and take on the colors and shapes of clouds and would smell exactly like clouds, so it will be difficult to track him. It will be possible to see him with heat vision, however.

Character INVENTORY: Aurican will have the dragonstones with him, but they will only work on chromatic dragons of his world.
firstgoldson: (Default)
2012-08-14 08:27 pm

TV TROPES

Let's Get Dangerous: When metallic patriarchs discovered Silvensti in ruins, they head toward the ogres' place to get revenge. Before they were ambushed by Crematia, Aurican said "Then let us be ready to do battle." Which leads to . . .

Be Careful What you Wish For: Really, Aurican.

The Champion: Aurican is the go-to guy to protect the elves, the Silvensti elves in particular. He is also the most powerful elder for the metallics for a while and died defending them.

Loyal Animal Companion: Aurican was this to the elves, the griffons were this to the metallic dragons, thanks to Darlantan's kindness.

Reluctant Warrior.: Aurican doesn't care for fighting. Paladine God help you when he does feel the need to fight.

No Sense of Humor: I'll give you this glem:

From the mountaintop, the glittering specks marking Silvanos' massive army stretched almost as far as the horizon.
"Or is it even Silvanos' army anymore?" mused Aurican pensively. "He tells me there are ten humans for every elf in his ranks."
"That is good for the elves, then," Darlantan noted dryly, "for the humans will likely do the ten times as much dying."
"Indeed," Auri agreed sagely, missing the irony his nestmate had intended.

Light is Good: Metallic Dragons are the offspring of Paladine, the God of Light, Justice, and Goodness. They are referred as the dragons of good themselves.

Life of the Party: It's been certainly been hinted as such, much to Darlantan's boredom.

Humble Hero: Sort of. He'd been striving for a great goal (returning magic) and he believed that he can do it, but he's largely been not been boastful about it. In fact, he did more boasting of him planning to achieve the goal than actually doing it.

Good is Not Dumb: It was easy to cast him aside as some idealist, but he's more wise than you can expect him to be. He get it from his tutor.

Good is Not Nice: He'll tell you that merciful is the best thing you can do, but that doesn't mean he's a pushover. There were limits to it, and those who push him tend to have fatalities.

Divided We Fall: Aurican and the other metallics were taught early on that it is their differences that made them strong. This gave Aurican and Darlantan the advantage to entrap the chromatics dragons, who tend to fight only with their own selective type.

Character Alignment: In general, gold dragons tend to be Lawful Good. Aurican himself is more Neutral Good however.

Sibling Rivalry: When the metallic dragons were very young, there was a lot of this. They grew out of this when they became older and got their own lairs, but they didn't see each other much as a result.

Sibling Team: Aurican and Darlantan were this in the First Dragon War.

Aloof Big Brother: Well. Sort of. Aurican is the more aloof dragons, but he's just as willing to hang out.

Foolish Sibling, Responsible Sibling: Aurican and Darlatan as the responsible ones, Smelt and Blayze as the foolish ones. Burll tend to sway between the two sides.

My Sibling Will Live Through Me: All of the patriarchs died, so it was left to Aurican to help raise their wyrmlings. He was determined to continue their legacy, so he told them stories of the fathers they never had known.

Promotion to Parent: As well has having his own gold wyrmlings, Aurican was given the task of educating and raising the other metallic wyrmlings.

Determinator: If Aurican wasn't so determined to regain magic to the world, or that Darlantan was determined for revenge, the chromatics would have won. Sucks to be them.

Last Stand: How Aurican died . . . and how most of the wyrmlings he was trying to protect died too.
firstgoldson: (i weave a magic spell)
2012-08-10 09:02 pm

IC Contact POST

 This is Aurican.

I am not here at the moment, so please leave a message. I promise I will get back to you as soon as possible.
firstgoldson: (Default)
2012-08-10 09:01 pm
Entry tags:

HMD!

 Am I playing Aurican consistently? Is there something about Dragonlance canon that I somehow missed? Go nuts!